![]() Otherwise, focus on Dexterity first to help with saving throws since Forge Clerics get proficiency with heavy armor and won’t gain much AC from it. I recommend only going with Intelligence if your party doesn’t have a strong knowledge-based character so that you can fill in some of the gaps like Religion and maybe Arcana. Then, you can either do Dexterity or Intelligence, depending on your party’s needs. You’ll want to put some points into Charisma just in case you have to lie, persuade, or intimidate. Your absolute highest should be Wisdom, as it is the modifier for all of your spells and some of your features.Īfter Wisdom, your focus should be on Constitution to help you stay on your feet during the onslaughts of damage your character will have to endure.Īfter your two primary ability scores, I recommend putting a solid amount of points into your Strength, as the Forge Cleric can deal decent damage without using spells, and Strength will help you do so more effectively. Playing a Forge Cleric successfully does require some judicious use of your ability scores. Mechanically, the Forge Cleric is a frontlines combatant who excels at being a Defender for the party while maintaining decent damage output and some utility. They worship the gods that help create those magical artifacts or guide the hands of smiths and craftsmen.ĭuring their adventures, they scour the land for rare materials, free magic items from the grips of dark forces, and even support others with their well-honed craft. Example Deities: Hephaestus, Moradin, GondĬlerics that take up the mantle of the Forge Domain are concerned with protecting the most powerful relics and magical items from dark forces throughout the world.Question: Which Dungeons & Dragons supplement book is Forge Cleric in?.Question: Is the Forge Cleric good in 5e?. ![]() Talisman of Pure Good / Talisman of Ultimate Evil.
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